帝皇:羅馬開發日誌#20 | 10/8 總督政策與北非軍事傳統
牧游社 牧有漢化翻譯
Imperator - Development Diary #20 - 8th of October 2018
Johan, EVP Creative Direction
Hello everyone and welcome to the 20th development diary for Imperator. This time it is almost two development diaries in one. First we』ll talk about governor policies, and then well delve into the north african military traditions.
大家吼啊,歡迎來到帝皇:羅馬第20篇開發日誌。本次日誌相當於二合一豪華版。首先,我們會討論一下總督政策Governor Policies,然後我們會深入討論一下北非軍事傳統North African Military Traditions。
Governor Policies
總督政策
Every governor will when he is assigned to a province, select a policy he wants to pursue for his reign. The policy picked depend on the personality of the governor, but also on the setup of the province. Not all policies are necessarily beneficial to you as a player, so you can always overrule what policy the governor should have, but that comes at a cost in loyalty of the governor.
每位總督在某一個省份就職時,都要選擇一個在任內推行的政策。政策的選擇不僅取決於總督個人特質,也取決於省份的具體情況。對玩家來說,並不是所有政策都必然對你有益,所以玩家總是可以駁回總督打算實行的政策,而其代價是降低該總督的忠誠度。
You can of course change policy as many times as you want in a province, as long as the governor is loyal enough before changing it, but a disloyal governor will change it to benefit himself.
只要此前總督的忠誠度足夠高,玩家就可以多次且隨意地調整一個省份的政策,但不忠誠的總督將再次改換政策以為自己謀取利益。
Here are the current policies we have in the game.
以下是我們遊戲中現有的政策:
Acquisition of Wealth - Reduces tax and commerce income by about 10% of the province, while enriching the governor.
收取財富 – 減少該省約10%的稅收和貿易收入,同時使總督富起來。Religious Conversion - Adds some minor unrest, but the governor have a chance to convert the religion of a pop each month, depending on his zeal.
宗教改信 – 稍稍增加叛亂度,但總督每個月都有一定幾率改變一個人口的宗教信仰,這個幾率取決於他的熱忱能力值。Cultural Assimilation - Adds some minor unrest, but the governor have a chance to convert the culture of a pop each month, depending on his finesse.文化同化 – 稍稍增加叛亂度,但總督每個月都有一定幾率改變一個人口的文化,這個幾率取決於他的智謀能力值。Bleed Them Dry - increases unrest and reduces population growth dramatically, while increasing income from the province, and also give some to the governor. 榨乾他們 – 增加叛亂度,並大幅降低人口增長,同時增加省份收入,並且會提供其中一部分給該省總督。Borderlands - Increases Manpower and Defensiveness of the province.邊防重地 – 增加該省人力與防禦效率。Encourage Trade - Allows another import route to the province and increases commerce income, for a small decrease in loyalty.鼓勵貿易 – 允許一條新的進口路線並增加商業收入,但忠誠度略有下降。Social Mobility - Reduces output of citizens by 20%, while there is a chance for the governor to change the type of a pop towards a balance of citizens, slaves & freemen, depending on the governors charisma.
社會流動 – 公民產出減少20%,同時總督有一定幾率改變一個人口的類型,使公民、奴隸、自由民的比例趨於平衡,各自的幾率取決於總督的魅力值。Local Autonomy - Increases Happiness of pops, while reducing their output. 地方自治 – 增加人口的幸福度,但降低其產出。Civilization Effort - Increase civilization in the province.文明開化 – 增加該省的文明度。
收取財富
該省每座城市獲得以下效果:本地稅收-10.00%;貿易收入-10.00%。總督獲得以下效果:每月財富增長+5.00%。這項政策會以喪失省份收入的代價提高總督的財富。某些心術不正之輩只琢磨著填滿自己的錢包。
Governor policies are designed to get indirect influence over provinces, while having a trade off, where constantly micro-managing it is not beneficial.
設計總督政策的目的是獲得對省份的間接影響,同時也是一種取捨,因為持續的微操管理並沒有什麼好處。
Of course, all are moddable, and you can make as many of these as youd like.
當然,這些都是可模組化的,這些東西你想做多少就能做多少。
North African Military Traditions
北非軍事傳統
So, time to take a look at another military tradition tree, and this time the North African one, which is available to the north african & numidian culture groups, and the carthaginian culture.
接下來,是時候看看另一條軍事傳統樹了,這次是北非軍事傳統,對北非和努米底亞文化組,以及迦太基文化可用。
They all start with the Seafaring People tradition which gives 25% cheaper Triremes.
它們都從航海之民Seafaring People開始,降低25%三層槳戰船建造成本。
The first path is the "Tribal Path".
第一條路線是部落路線Tribal Path。
Born in the Saddle +15% Light Cavalry Discipline
生於馬鞍之上:輕騎兵訓練度+15%Man and Horse +15% Combat Bonus on Plains for Cavalry一人一馬:騎兵在平原戰鬥加成+15%Sure-footed, as Wild Horses 25% Cheaper Light Cavalry穩如野馬:降低25%輕騎兵建造成本Wild Charge Enables Cavalry Skirmish Stance狂野衝鋒:解鎖騎兵襲擾姿態Local Knowledge 25% less attrition.本地知識:降低 25%損耗
Call to Arms +15% Manpower戰鬥號召:人力+15%Ululating Cry +15% Light Cavalry Offensive長嘯之嚎:輕騎兵進攻+15%End bonus for this path is To Each, Their Own, which gives +10% output from tribesmen.這條路線的最終獎勵是各得其所To Each, Their Own,它使部落民產出+10%。
The second path is the "Naval Path".
第二條路線是海軍路線Naval Path。
Phoenician Heritage +15% Offensive for Triremes
腓尼基遺產:三層槳戰船攻擊+15%Iberian Draft +15% Defensive for Light Infantry
伊比利亞徵募:輕步兵防禦+15%Naval Dominance +15% Defensive for Triremes海軍制霸:三層槳戰船防禦+15%A Life at Sea Allows Repair at Sea ability海上生活:解鎖在海上維修的能力Noble Warlords +2.5% Loyalty for Generals貴族軍閥:將軍忠誠+2.5%Imposing Edifices +15% Defensiveness雄偉城池:防禦效率+15%Putting our People to Work -25% Trireme Maintenance
徵調徭役:三層槳戰船維護費-25%End bonus for this path is Maneuverability Above All, which gives +15% Discipline for Triremes.這條路線的最終獎勵是機動為先Maneuverability Above All,增加15%三層槳戰船訓練度。
The third path is the "Army Path".
第三條路線是陸軍路線Army Path。
Skilled Recruiters 15% cheaper mercenary maintenance
熟練的徵募員:僱傭兵維護費降低15%Professional Marines +15% Trireme Morale職業海軍:三層槳戰船士氣+15%The Sacred Band +15% Heavy Infantry Discipline神聖之師:重步兵訓練+15%
Uneasy Relations More Manpower from Subjects拘束關係:附屬國提供更多人力The African Elephant +15% Warelephant Discipline非洲象:戰象訓練度+15%Numidian Cavalry 25% Cheaper Heavy Cavalry努米底亞騎兵:重騎兵成本降低25%Devastating Charge +15% Warelephant Morale毀滅衝鋒:戰象士氣+15%End bonus for this path is A Hard Bargain, which gives 25% cheaper mercenaries to recruit.這條路線的最終獎勵是精打細算A Hard Bargain,降低25%僱傭兵的僱傭費用。
貴族軍閥
每月將領忠誠度+0.02我國子民的高貴血脈流淌在指派精英領導諸將的習慣中。那些與我國緊密相連的將領絕不會因金錢或土地誘惑而動搖忠心。
Next week, well talk a bit more about combat!
下周我們將多討論一點關於戰鬥Combat的東西!
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