WOT 8.30的QA【WOT 2017/8/30 一般新聞】
【題圖來自「Journey of Firis」/「Novelance」[pixiv]】
以下是8月30日的QA,重點已經加粗顯示。
Work on the Grand Battle mode was long, the main problem being the optimalization
There』s a possibility Grand Battles will be enabled for tiers lower than X
(希望別出現和普通分房那樣,不然高級車會強過頭
In time, more Grand Battle exclusive maps will appear
Nebelburg will also be HDified
There』s the will to remove 『unplayable』 guns from tanks
New CN prems soon
There are a few ideas on how to rebalance the KV-5
(不加強穿深和硬化巨乳都是白搭
There will be new visual Havok elements in the HD maps, but don』t expect crumbling buildings
Track tracks (lol) won』t be one texture now, instead, they』ll be generated dynamically depending on the speed and angle
The vegetation will react to gunfire
Maps won』t be visually cut off after the red line. The fog will be removed and the horizon expanded to increase the realism
Map borders will be masked with an invisible wall or some other elements
Devs have the possibility of making night maps, but don』t see the sense of it
After the release of HD maps, the BigWorld engine will be officially retired. Ready maps – Mountain Pass, Redshire, Himmelsdorf, Abbey, Mines, Prokhorovka, Malinovka, Murovanka, and Cliff
It』s quite possible that a special 『Ultra』 client may appear, with 8K textures, and with a whopping size of 100 GB
(不說了,我去攢錢換電腦了=_=
Devs tried not to toy around with the gameplay when making HD maps
The main task now is to optimize the graphics for medium and low range computers
The music for the new maps will be re-recorded, and it will react to the gameplay
(可能之前提到的Akira Yamaoka會參與這個
This Fall, the HD map Sandbox will be opened up
(之後不忙的話我會帶來更多介紹。
With the appearance of the new mod system, cheats will disappear, since running the client with unauthorized mods will be impossible
(這還行
YGCO將會繼續介紹更多WOT新資訊。
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