一句話新聞:Arkane Studios創始人離開了這家成立18年的公司

「是時候從Arkane抽身,花費更多時間陪伴我的兒子,並思考對於我以及我的未來什麼才是更重要的事情了。」——Raphael Colantonio

Raphael不僅是Arkane Studios的創始人與總裁,同時也是旗下多款遊戲的創意總監,包括最近發售的Prey。

祝福他。

附原文:

Bethesda.net

A message from Raphael Colantonio

The last 18 years have been an amazing adventure - from starting Arkane in 1999, to making our first game, Arx Fatalis, to joining ZeniMax Media in 2010 and releasing the Dishonored series and Prey to critical acclaim - it is time for me to step out to spend some time with my son and reflect on what is important to me and my future.

I』ve had the opportunity to work with some of the best and brightest people in the industry, and I feel extremely lucky to have been part of this journey with everyone at Arkane.

I』ve lived many magical moments. I』ve also been through the hard times. But, I can say that joining ZeniMax took things to the next level and gave Arkane the opportunity to emerge as a world-class studio. ZeniMax enabled us to make the best games that we』ve ever made. And I know there is even more to come.

ZeniMax strongly believes in Arkane』s ability to make great games, and is committed to supporting the studio. My long-time friend and colleague, Harvey Smith, will oversee the team in Austin and I will be around for as long as necessary to ensure a smooth transition to the new management team in Lyon.

I wish the best to everyone at Arkane, Bethesda, and ZeniMax. Without a doubt I will miss everyone.

As I close, I』d like to thank the Arkane fans for their passion and support. I proudly join them as Arkane Studios biggest champion, and I look forward to playing the extraordinary new games the studio is working on.

-Raf Colantonio

推薦閱讀:

獨家:世界第一鍾培生
《茶杯頭》的Boss設計分析(3)
眼淚,是人能夠造出的最小的海洋
當我們玩國產MMO我們在玩什麼?《軒轅傳奇》手游評測

TAG:游戏 | 单机游戏 | 羞辱游戏|Dishonored |