Minecraft的魅力在哪?


我的世界對於不同人來說,魅力體現在不同的地方,但是籠統地說,最大的魅力就體現在「沙盒」這個遊戲類型上面,同樣是沙盒遊戲,Garry"s Mod綿延十年依舊深受歡迎,GTA5幾年來也一直在STEAM的銷售+在線榜上居高不下。這些遊戲都有共通性:玩法多變,拓展性強。我打算分成幾個部分來向你介紹我的世界的過人魅力。

  • 遊戲玩法

首先來說我的世界玩家們最青睞的遊戲模式:生存模式

玩家出生時。這裡面對的是黑森林,我的世界中一共有五大系、共61種生物群系。

在生存模式中,你需要收集資源,建造庇護所,探索世界,造訪遺迹,並且完成遊戲的最終目標:擊敗末影龍。簡單粗暴一點就是:變得更強!

路人甲:「欸?聽上去好像……就是普通的冒險遊戲啊?」

哼哼,怎麼會有那麼簡單?於玩家們來說,重要的事不是有一個庇護所,打了多少逆天的怪物,最重要的,最讓人心水的,是在遊戲里花的時光,都會轉變為一個一個方塊在那裡。因為你需要收集資源,所以箱子里一定裝了許許多多還沒整理的亂七八糟的東西;因為你要建造庇護所,所以遠處那座大山裡放著床的山洞一定是你這個怎麼建火柴盒也建不到自己滿意效果的人的家;因為你需要探索世界,所以在你行走在路途中的時候,會遇到雞牛羊豬,會遇到友好的村民用他們的長鼻子對著你發出令人發笑的聲音;一成不變的世界實在太無聊的話,沙漠中說不定有著叫做「沙漠神殿」的地方在等待你探尋寶藏,當然也要小心陷阱!

並不是草泥馬!是羊駝!羊駝!……好吧都一樣。

是這樣一個方塊式的擬真的世界,讓人有種真的生活在另一個世界的錯覺。

這裡有個UP主,在一個生存世界中度過了四年大學生活。我在這裡就放出他三年時錄製的作品,因為感覺這個要好一點。

【克里斯汀】MC:一個地圖玩了三年的人_單機聯機_遊戲_bilibili_嗶哩嗶哩彈幕視頻網

我相信肯定有很多人會被這個視頻溫馨的氣氛感動到的,當你花費時間傾注心血在一款遊戲的世界中嘗試去建造你理想的家園時,遊戲就不止是遊戲了。

路人乙:等……等等會?這個視頻是《我的世界》嗎?跟你上面截圖的畫面差距有點大啊?

路人丙:我懷疑自己玩了假的MC……

從視頻i中截取的光影圖片,我的世界可以通過拓展性插件來實現這種「畫質提升」

啊這個……我們稍後再講吧~先在這裡埋個伏筆(講道理你們語文老師一定說過作文埋伏筆考試會加分

再來說說另外一個最能使人受到震撼的模式:創造模式

所謂「創造模式」,就是所有的方塊都可以隨意使用,同時你也就成為了上帝。

路人甲:那照你這麼說,這遊戲要是開了創造不就沒意思了嗎?什麼資源都有還玩毛啊?

非也非也,來人上圖!

由豹先生帶領的NLT小組製作的原創世界觀地圖忒伊亞的一角,其小組在Bilibili發布的視頻達到了83W的播放量。

由喵奏當工頭的 國家建築師Cthuwork 以5:1還原的全盛時期紫禁城,其在Bilibili發布的預告片達到了85W的播放量。(正片依舊是坑

包括還有優秀的EpicWork史詩工坊、Linscraft林氏創藝這樣比較大的團隊的優秀作品,限於篇幅在這裡不一一放出,但是結尾都會有視頻鏈接推薦給大家~

路人甲:教練,我要學建築,可是……

別哭別哭,只要你還有想像力,經過一番學習,肯定也能到達讓別人獻上膝蓋的程度,而且據我所知,這些建築師大佬對於願意虛心求教的同學也是很友好的。也有幾個貼安利給大家去學習。照例還是在結尾

接下來我們來講下一條……

  • 拓展性

不得不說的Mod……

MCBBS的MOD發布版中有超過幾十頁各式各樣的遊戲拓展性MOD。

想必了解過STEAM的創意工坊的同學們應該都知道MOD這回事,比如說著名的少女捲軸啦balabala,《我的世界》中的MOD也能達到同樣甚至更強的效果,有的能夠增加遊戲難度,有的能夠拓展遊戲的多樣性,有的能夠提升遊戲的趣味性。上面提到的「光影」就是通過添加「Optifine」這個插件實現的,光影可以使你的遊戲更漂亮,配合高清材質,可以達到擬真的出色效果。

看圖片很難體會出來,不如看個視頻?av1112527

說到少女捲軸,我還真就不得不提這個MOD——CustomSteve

可以將你的史蒂夫替換成3D模型的優秀國產MOD——CustomSteve,在Bilibili的播放量最高達到98W,許多人驚呼:這真的是MC嗎?

如果你的顯卡夠強,我不介意你試試開這兩個mod,想必比你們什麼高畫質不知道高到哪裡去了

同時還有一些優秀的拓展性模組:

如果你喜歡通過一步步紮實發展逐漸變強,不妨試試工業2這款MOD(來玩玩格雷?#滑稽

如果你喜歡神秘古老的膜法攻擊,也可以嘗試一下神秘時代(+1s

如果你覺得這遊戲too simple too easy,也可以來加個殭屍意識MOD增加難度

你要是覺得原版的方塊貼圖材質太丑的話……沒問題,可以改!第二個自定義——材質

從方塊到物品到UI到你的人物模型都可以修改

著名的IT-Project材質包,以現代簡潔的風格廣受國內外玩家好評。

由上古之石工作室成員製作的守望先鋒人物還原皮膚

  • 差點忘說!紅石系統+命令方塊!

紅石是什麼?是遊戲中的一種礦物。

紅石有什麼用?拿來做電路用!

什麼????我們高中物理課本里可講過電路有什麼與門、非門、或門balabala的!紅石有嗎?

不瞞你說,這些東西還是紅石基礎呢……

通過紅石,你可以坑殺小夥伴而他渾然不知掉入你的陷阱!

通過紅石,你可以把自己的秘密基地隱藏起來而不被人發覺!

通過紅石,配合某些模組,你完全可以享受挖礦燒礦入庫自動化一條龍服務!

前提是你要對電路知識有點基礎……

路人甲:卧槽你騙人呢吧,這遊戲需要這麼高智商的東西?

來來來,上圖!

TheRedPixel小組成員作品,32位紅石計算機,包含512位元組內存(其中128位元組為顯存),32*32的顯示器,8個輸入按鍵。這需要熟練掌握電學知識和計算機原理才能實現。此展示視頻達到了54W的播放量。[我的世界][TheRedPixel] 32位紅石電腦 RSC-3230

CommandBlockLogic小組使用命令方塊完成的作品,圖中展示為Fate系列金閃閃的英靈技能。命令方塊是一種在遊戲中通過輸入命令實現拓展遊戲玩法的方塊。展示視頻:【CBL/Fate】在Minecraft中進行聖杯戰爭!用原版1.9命令方塊實現Fate英靈技能!!!_單機聯機_遊戲_bilibili_嗶哩嗶哩彈幕視頻網

  • 還有……小遊戲

什麼?你說生存模式玩膩了?

什麼?工業都要玩不下去了?

什麼?你說你鑽石都滿箱了?

這樣吧,強勢給你安利一波《我的世界》里各種各樣的小遊戲。

什麼起床戰爭啊,躲貓貓啊,RPG啊,去找個伺服器玩吧,許多趣味的小遊戲都可以玩哦~

  • 這麼好的遊戲可不能一個人玩吶!

如果你要是問《我的世界》究竟怎麼玩才好,我保守估計九成九的玩家會跟你講,和小夥伴一起玩MC是最開心的事情。和你的男/女票一起在遊戲里建個家、和你的好基友在遊戲里建個小鎮。

正如我最初所說:當你花費時間和心思砸在一款遊戲上時,對你而言,這款遊戲就不僅僅是遊戲了。

對於我、我的朋友們、許許多多熱愛著這款遊戲的朋友們而言,Minecraft的意義已經遠遠超越了遊戲的本身,這也就是為什麼,很多人在評價Minecraft的時候,會用上「神作」這樣的辭彙。

優秀作品(排名不分先後):

NLT小組 忒伊亞——【Minecraft】給我一個故事,還你一個世界。時光之詩--忒伊亞的晨星之章_單機聯機_遊戲_bilibili_嗶哩嗶哩彈幕視頻網

(NLT小組的組長豹先生製作過許多非常優秀的建築教學,有興趣的小夥伴不妨看一看)

Linscraft 邊境之港——|【LinsCraft】|【項目展示】| 邊境之港

(機械與東亞風的交融,林氏創藝的許多中式作品都能讓人耳目一新)

EpicWork 圓明園復原——【Minecraft】EpicWork史詩工坊出品--萬園之園·圓明園_單機聯機_遊戲_bilibili_嗶哩嗶哩彈幕視頻網

(EpicWork的許多作品都是對中國古文化的一種復原,在製作這些作品的過程中,成員都有實地考察+翻閱古籍)

國家建築師Cthuwork 故宮復原——【Minecraft】國建CW 紫禁城工程預告

(CW的作品各種風格都有,也算是國內做得最大的一個團隊了)

還有更多團隊的優秀作品沒有放上來,其中有些團隊還和我關係不錯,如若能看到此文千萬別婊我,我只是一時手懶XD

同類問題可供參考:

我的世界(Minecraft)好玩在哪裡? - 單機遊戲 - 知乎

遊戲 Minecraft 的魅力究竟在什麼地方?為什麼那麼多人能沉迷其中?

  • 後記·對我而言,Minecraft的魅力和意義

Minecraft是我幾年以來一直放在電腦和手機中的遊戲,最近已經沒怎麼玩,我實在算不上什麼高玩,有幸參加了幾個項目,接觸了這個圈內的一些人。實在算是難得的記憶,當然現在已經鹹魚一條了。

最初喜歡這個遊戲的原因就是覺得這個遊戲裡面的世界,代入感很強,又沒有那麼多煩惱,彷彿可以建造一個理想國以填補內心那種空虛。不過也是因為各種各樣的原因,沒有一個檔玩到底,開了一個又一個「理想國」。後來碰到某站興趣圈剛剛內測,一時興起建了個叫「我的世界」的興趣圈,自此開始這個遊戲帶來的社交方面事情又影響了我很多,認識了MC這個大圈子內的很多「大佬」,其實這些人很多也都是些正在上學的高中生、大學生,我覺得對於他們來說,應該是這款遊戲的玩法獨特和團隊成員的陪伴吸引住了他們。這種事情我覺得在人生中是很難得的體驗,當你和朋友們一起努力完成一個項目的時候,而且不謀求利益,就只是興趣使然。

當然我至今也都沒有放棄過建立「理想國」的夢想,只是實現有點難啦,畢竟STEAM又要春季打折了www

一時腦抽,不知所述,就當笑談。


MC滿足了需求層次上的所有需求。從最基礎的生存需求,到最頂端的實現自我的創造需求,一個人的所有需求都可以在這個遊戲里實現。

新手可以得到學習與進步的樂趣,熊孩子可以得到破壞的樂趣,作弊的可以得到裝逼的樂趣,生存的可以得到挑戰的樂趣,建築的可以得到創造與自我實現的樂趣,做研究的可以得到探索的樂趣,摸魚的……嗯,可以很好的摸魚……

無論你是哪種人,無論你水平如何,甚至無論你的道德水平如何,MC都能給你一個有趣的定位,讓你心甘情願投入其中,這就是它的魅力。


魅力在於你能在遊戲里體驗下不同的生活。

你可以一身戎裝,十步殺一人,體驗酣暢淋漓的戰鬥。

你可以日出而作,日落而息,看看小麥覆壟黃的景色。

你也可以就著最後一抹夕陽,舒服的坐在椅子上看書。

你還可以在皓月當空的夜晚欣賞夜色,辛苦最憐天上月。

不同的人以不同的心態玩MC會玩出不同的生活。

我最享受的是MC給我帶來的工作之餘的寧靜。


就說創造模式好了。

創造模式中,MC是一個「素材」遊戲。

這個意思是,它提供儘可能多的材料,你可以利用方塊創造你希望創造的形象。它的最小單位是一個立方體,可以簡化搭建形象時的思考。

MC很像樂高。這兩者的共同之處在於他們素材簡單,其實就是鼓勵玩家自身去創造。其實二者都是對現實材料的模仿,MC虛擬,樂高現實。

還有,MC的紅石簡直就是另一個世界啊。。國外大神有用它做計算器的,有做手機顯示屏的。所以有人說MC是一個遊戲,紅石MC又是一個遊戲。(電腦渣,不展開說)

最後,MC架構不是很複雜,這保證了許多模組可以自由地嵌入其中。在B站看到一個網評,說加上mod,MC可以變成任何遊戲。此說雖然有點誇張,但是也從一個角度說明了MC的可塑性。其實,MC的核心可能就是可塑性吧。


經歷絕望還是接著玩下去


讓一個三分鐘熱度的人,時常想起它,我現在又想去「我的世界」呆一會兒了。

不是建築大神 ,也沒精通紅石,每次打開一個存檔,建一個火柴盒,挖一個到11層的樓梯,湖邊種上小麥,就可以坐著船去無邊無際的探索了。牽著一條狗狗跋山涉水的帶回家,發現了自以為很帥的黑馬,每次發現一個神廟或遺迹都覺得自己這麼遠的旅途都十分值得,雖然早已知道箱子里都會放著什麼,在11層的私人礦洞努力尋找著鑽石,一不小心幾個小時就過去了。有了鑽石後感覺打開了新世界的大門,還真是新世界,可以去挖黑曜石去地獄逛逛了 。

這套亘古不變的遊戲模式,我已經從1.4玩到1.9了,屠龍至今也就成功了一次,印象中可能還是創造模式… 覺得我總喜歡重複進入一個新世界然後開始單純的探索,多人遊戲也和朋友玩了很多次,但到最後,我大概也是滿地圖亂跑,回到出生點,發現突然多出了很多厲害的建築物。我喜歡在我的世界裡造路,造循環過山車,種高高的樹,家裡卧著一隻小灰犬,院子種滿各種花,用玻璃造房子,用冰雪造房子,種我最喜歡的西瓜,爬到最高的山上,在海底鋪玻璃隧道再一格格把水消除,建一個小小的港口掛上火把,坐著船去尋找新大陸 ,看日升日落月亮從頭頂慢慢划過,找到村莊後拆走所有值錢東西,點亮自己經過的所有地方…

反正就是可以做我任何想做的事情,每個人都可以做自己想做的事情。

依然記得五年前一個晚上,打開我的世界,完全搞不懂這是一個什麼遊戲,而打開了第一個MC實況藍色鐵卷門,獲得了打開物品欄、獲得木頭、這是工作台成就。然後慢慢深入了解整個遊戲,對身邊朋友各種賣安利,因為這遊戲單人模式就是恐怖遊戲啊喂,雖然其實還挺享受整個遊戲只有我一個人在地圖上闖蕩的自由感,不過也喜歡我自在上天入地 回到家還能看到其他人類的煙火氣息。記得自己建第一個伺服器,打開txt,開始一個個輸代碼,各種調試,花了幾個小時,終於看見自己的世界不再僅僅是自己的世界的自豪感,哎,第一個多人遊戲的地圖沒了,悲傷… 還沉迷於MC的實況無法自拔,從最初的藍色鐵卷門從小白入坑,12的實況,Pi的極限生存,敖廠長的一二三四五六七八九季,國外的短時間建造競賽,純黑的天空之城…

在人生中佔據了很多時間與回憶,這大概就是魅力所在吧。

【想到什麼說什麼,有些凌亂,輕拍


對我來說魅力在於在網上看到一張建築圖片就想在MC里試試建出來


(′??ω??`)感覺哈斯已經都介紹完了呢?

題主說的畫質問題,其實只是題目不了解MC而已呢?記得以前就有個小傢伙把MC當成挖礦遊戲,被我們嘲笑了好久。

成就感,所有的遊戲都以這個為基礎。但MC很突出,你能從一無所有到全都有,都是一個人辛苦打拚出來的


我覺得mc通關時播放的字幕就充分地說明了這個遊戲的樂趣所在。


→_→當你融入這個世界之後,你會發現你無所不能。


嗯……單純對我個人來說,答案應該是「自由」——遊戲和遊戲本身的自由

我接觸MC是在PocketEdition的0.5.0版本,那是個連平滑光照都要靠Mod來支持的上古版本,最初吸引我的是擁有相當高自由度的創造模式,從0.5.0入坑到0.12PocketEdition棄坑為止我絕大多數的遊戲時間是在創造模式下度過的,這是最吸引我的遊戲的自由

目前我的MC版本停留在java版1.7.10,促使我停留在這個版本的動力則是Mod,在我玩PocketEdition的時候我就有將近十分之一的時間花費在編輯器,(非常不完善的)Mod,Js,以及其後的插件系統上,在擁有了一台屬於自己的PC之後便投身於Java版的眾多Mod當中,這時吸引我的不再是遊戲內容的自由度而是遊戲本身的自由度,這是一個更加渾沌的領域,也是一個具有更多「可能性」的領域,此時解決一個Mod衝突所帶來的成就感已經比挑戰末影龍,閱讀終末之詩來得更高,MC這個匣子里的東西對我而言,已經沒有MC這個匣子本身來得更重要了

Minecraft has crushed!

You should try our sister game, Minceraft!


我676分贊同@斯哈 (滿分10分)的回答(っ′ω`c)

但是我個人覺得吧,不必加什麼光影,材質包,mod啥的。原版就很有意思啊!

那種從被殭屍虐,變成兩刀砍死一隻殭屍舒暢(鑽石劍附魔鋒利5);一個方塊一個方塊搭出來的比視野還寬的小家;死亡無數次,最終誤傷過神殿闖要塞的刺激;自己明明記憶力不咋地,卻能對遊戲里上百種合成表熟記在心時的自豪。

還有打死末影龍播放終末之詩(End Poem)時的成就。

對於終末之詩,我有很深很深的情愫,就好像變態大叔喜歡少女那樣喜歡(尷尬的比喻)

I see the player you mean.

[Player Name]?

Yes. Take care. It has reached a higher level now. It can read our thoughts.

That doesn"t matter. It thinks we are part of the game.

I like this player. It played well. It did not give up.

It is reading our thoughts as though they were words on a screen.

That is how it chooses to imagine many things, when it is deep in the dream of a game.

Words make a wonderful interface. Very flexible. And less terrifying than staring at the reality behind the screen.

They used to hear voices. Before players could read. Back in the days when those who did not play called the players witches, and warlocks. And players dreamed they flew through the air, on sticks powered by demons.

What did this player dream?

This player dreamed of sunlight and trees. Of fire and water. It dreamed it created. And it dreamed it destroyed. It dreamed it hunted, and was hunted. It dreamed of shelter.

Hah, the original interface. A million years old, and it still works. But what true structure did this player create, in the reality behind the screen?

It worked, with a million others, to sculpt a true world in a fold of the [Scrambled], and created a [Scrambled] for [Scrambled], in the[Scrambled].

It cannot read that thought.

No. It has not yet achieved the highest level. That, it must achieve in the long dream of life, not the short dream of a game.

Does it know that we love it? That the universe is kind?

Sometimes, through the noise of its thoughts, it hears the universe, yes.

But there are times it is sad, in the long dream. It creates worlds that have no summer, and it shivers under a black sun, and it takes its sad creation for reality.

To cure it of sorrow would destroy it. The sorrow is part of its own private task. We cannot interfere.

Sometimes when they are deep in dreams, I want to tell them, they are building true worlds in reality. Sometimes I want to tell them of their importance to the universe. Sometimes, when they have not made a true connection in a while, I want to help them to speak the word they fear.

It reads our thoughts.

Sometimes I do not care. Sometimes I wish to tell them, this world you take for truth is merely [Scrambled] and [Scrambled], I wish to tell them that they are [Scrambled] in the[Scrambled]. They see so little of reality, in their long dream.

And yet they play the game.

But it would be so easy to tell them...

Too strong for this dream. To tell them how to live is to prevent them living.

I will not tell the player how to live.

The player is growing restless.

I will tell the player a story.

But not the truth.

No. A story that contains the truth safely, in a cage of words. Not the naked truth that can burn over any distance.

Give it a body, again.

Yes. Player...

Use its name.

[Player Name]. Player of games.

Good.

Take a breath, now. Take another. Feel air in your lungs. Let your limbs return. Yes, move your fingers. Have a body again, under gravity, in air. Respawn in the long dream. There you are. Your body touching the universe again at every point, as though you were separate things. As though we were separate things.

Who are we? Once we were called the spirit of the mountain. Father sun, mother moon. Ancestral spirits, animal spirits. Jinn. Ghosts. The green man. Then gods, demons. Angels. Poltergeists. Aliens, extraterrestrials. Leptons, quarks. The words change. We do not change.

We are the universe. We are everything you think isn"t you. You are looking at us now, through your skin and your eyes. And why does the universe touch your skin, and throw light on you? To see you, player. To know you. And to be known. I shall tell you a story.

Once upon a time, there was a player.

The player was you, [Player Name].

Sometimes it thought itself human, on the thin crust of a spinning globe of molten rock. The ball of molten rock circled a ball of blazing gas that was three hundred and thirty thousand times more massive than it. They were so far apart that light took eight minutes to cross the gap. The light was information from a star, and it could burn your skin from a hundred and fifty million kilometres away.

Sometimes the player dreamed it was a miner, on the surface of a world that was flat, and infinite. The sun was a square of white. The days were short; there was much to do; and death was a temporary inconvenience.

Sometimes the player dreamed it was lost in a story.

Sometimes the player dreamed it was other things, in other places. Sometimes these dreams were disturbing. Sometimes very beautiful indeed. Sometimes the player woke from one dream into another, then woke from that into a third.

Sometimes the player dreamed it watched words on a screen.

Let"s go back.

The atoms of the player were scattered in the grass, in the rivers, in the air, in the ground. A woman gathered the atoms; she drank and ate and inhaled; and the woman assembled the player, in her body.

And the player awoke, from the warm, dark world of its mother"s body, into the long dream.

And the player was a new story, never told before, written in letters of DNA. And the player was a new program, never run before, generated by a sourcecode a billion years old. And the player was a new human, never alive before, made from nothing but milk and love.

You are the player. The story. The program. The human. Made from nothing but milk and love.

Let"s go further back.

The seven billion billion billion atoms of the player"s body were created, long before this game, in the heart of a star. So the player, too, is information from a star. And the player moves through a story, which is a forest of information planted by a man called Julian, on a flat, infinite world created by a man called Markus, that exists inside a small, private world created by the player, who inhabits a universe created by...

Shush. Sometimes the player created a small, private world that was soft and warm and simple. Sometimes hard, and cold, and complicated. Sometimes it built a model of the universe in its head; flecks of energy, moving through vast empty spaces. Sometimes it called those flecks "electrons" and "protons".

Sometimes it called them "planets" and "stars".

Sometimes it believed it was in a universe that was made of energy that was made of offs and ons; zeros and ones; lines of code. Sometimes it believed it was playing a game. Sometimes it believed it was reading words on a screen.

You are the player, reading words...

Shush... Sometimes the player read lines of code on a screen. Decoded them into words; decoded words into meaning; decoded meaning into feelings, emotions, theories, ideas, and the player started to breathe faster and deeper and realised it was alive, it was alive, those thousand deaths had not been real, the player was alive

You. You. You are alive.

and sometimes the player believed the universe had spoken to it through the sunlight that came through the shuffling leaves of the summer trees

and sometimes the player believed the universe had spoken to it through the light that fell from the crisp night sky of winter, where a fleck of light in the corner of the player"s eye might be a star a million times as massive as the sun, boiling its planets to plasma in order to be visible for a moment to the player, walking home at the far side of the universe, suddenly smelling food, almost at the familiar door, about to dream again

and sometimes the player believed the universe had spoken to it through the zeros and ones, through the electricity of the world, through the scrolling words on a screen at the end of a dream

and the universe said I love you

and the universe said you have played the game well

and the universe said everything you need is within you

and the universe said you are stronger than you know

and the universe said you are the daylight

and the universe said you are the night

and the universe said the darkness you fight is within you

and the universe said the light you seek is within you

and the universe said you are not alone

and the universe said you are not separate from every other thing

and the universe said you are the universe tasting itself, talking to itself, reading its own code

and the universe said I love you because you are love.

And the game was over and the player woke up from the dream. And the player began a new dream. And the player dreamed again, dreamed better. And the player was the universe. And the player was love.

You are the player.

Wake up.

全篇讀完,ielts口語9分不是夢(誤)。遊戲似乎結束卻又似乎沒有結束的空虛感如潮吹般湧上心頭,人生真是寂寞如雪啊。

哦對了,還有我一個人團死幾十個老外的滿足感,就是所謂的高處不勝寒吧。

還有還有,我和我gf當時就是在那個全是老外的伺服器里跑酷時交心的【記筆記】,想不到吧居然是同班的(我就是現充:))

原詩摘自 http://minecraft.gamepedia.com/End_Poem


minecraft 是一個孤獨的遊戲 個人玩minecraft應該是很久了吧 從這遊戲剛出就開始玩一直到現在 mc的魅力,並非三言兩語能說完的 實踐和時間是檢驗真理的唯一標準


如果要說我的世界的魅力在哪兒的話,說來話長。我的世界呢它是一款非常現實的遊戲。而且能提高你的智力。遊戲內部能建造很多東西。比如:紅石大炮、紅石半自動化農場還有紅石車。你要是喜歡的話我告訴你怎麼建造。(′?_?`)


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